﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace StreetlightGames.SpaceShooter
{
    public enum GameState
    {
        None,
        SplashScreen,
        Instructions,
        Starting,
        Playing,
        BetweenWaves,
        CutScene,
        Paused,
        GameOver
    }
}
